No complaints, except I really hope i don't have to wait 3-4 months for the next installment (3.0). Yes Yes I've heard your plan and what not, but this isn't madness, this is an actual story i want to see move, not sporadically pop up. That aside the scene with the dog was the absolute best in the whole cartoon. Yea you introduced new characters, but i really don't feel like the plot has moved forward as much as it could have. We knew larry was training, but we didn't get a great sense of that and a comedic assassin on the side for humor and a new villian. All great push off points, but for an episode we waited 4 months for,
overall I felt like you brought more artistic and comedic quality over the story and plot.
I realize this series HAS ALREADY BEEN MADE! Which means it started in korean and translated and rerecorded for us. (read the descriptionsSsSsSsSs) sigh [dumbasses]
ok well like the other ones this is great, commercial(tv) good. I like how the story is turning out. Besides the obvious (amazing art, animation, etc.), the story is starting to reveal some key details that were in the dark and leaving plenty of suspense for the audience. I like to watch it like it was on tv and wait for each episode to come out on ng instead of going to your website.
Personally I like subtitles, but understanding what the characters are saying adds another layer to the story and makes it more... relatable (for a lack of a better word) for the majority of ng that understands english and not korean. Bad voice acting trumps not understanding what the characters are saying at all (even with subtitles). Reading the subtitles takes away from the story and animation and art, not only is that understandable voice layer gone, reading subtitles is almost like a distraction for most.
But upload what you will, the series is still really great either way.
I wrote the last review not knowing that it wasn't the actual upload, so like this, this will be my final review of this. Like I said before you blended all the diverse elements well from the music, animation, voices, and action, it really shows your improvement. Despite what I've heard this mini-series and to come to an end and it couldn't of ended better (as dark as it was) or more beautiful. It gave a good twist as people would only expect this as a "it would be funny if..." type of situation. So... bravo [claps] good sir. Bravo
haha im glad you enjoyed it and im even more glad you came back and watched it even after seeing the stuffed up swf.
Oh man this is gonna be like Duke Nukem.
OK OK PEW PEW
I do kind of hate to admit it, the whole "game" plan worked well for this release, but while this was a success, having the next episode come out after summer is a BAD IDEA. I don't know if it will take you all summer to finish it, but the demand will only remain for so long until everyone just forgets or be so pissed off that they won't care anymore. This is an exaggeration of course, but you get my point.
The game itself is a great beat-em-up. A big complaint is that you go over the controls in the tutorial, but people forget tend to forget the ones they don't use often (like throwing or etc.) and it would be nice to have the controls displayed (not in the change controls, but separate). I agree with the other people that the vertical movement could be faster.
Overall this is a good game that adds to the story or larry. DON'T MAKE US WAIT BC WE KNOW WHERE YOU LIVE MWAHAHA (We don't, i'm lying LoL... well at least i don't...)
15 MIN OF FUN!!!!!!!!!!!!!!!!!!!!
-At first this seemed like a game I could play for hour(s) just trying to beat my score or someone else's, but after level 20 I realized that you or your programmer stopped caring how the game ran.
-A few things for the programmer. I haven't much experience in programming in flash, but you need to change the fps for the game because the mouse doesn't respond as well as the bar meter runs faster, which is the second thing... WHY IN THE HELL DOES IT MOVE SO FAST AFTER LEVEL 20!!!!!
You can't have a slow reacting mouse and a hand that moves at least 180 beats per minute, its unreasonable to say the least.
-Third, after level 20, the region between serving all your beer and making no money for serving almost half your beer to a pale (just as the primary example for all the containers) decreased to about the black pointer and if not, the issue goes back to the mouse reaction time & the animation of the hand.
-When Doug can move so fast, its unreasonable to make the only clickable area his head. I mean if he's in the barrel, then your aiming for the guy in that barrel. The player should be able to click the barrel and still attack (if you can, then I couldn't which still makes it an issue). I mean it's not like there's gonna be two Doug is in one barrel to click, so overall change the click interface to include the barrel and I think you'll get less complaints about Doug.
-On my computer, I did not notice a big change from the volume meters, the only significant difference was almost mute and everything else.
***I really don't know or care too much if you read this, but these are serious issues in the game. You can make excuses (I said excuses, not reasons), for all this, but there is a reason games go into testing before being released. I don't know how much you care about making games, but if you're not gonna change these things in the game, at least make an easy version for people other than the makers, their friends, and their momma's (i mean family LoL :P) that include these changes, so everyone else can enjoy the game too (notice how i said enjoy and not aim for some pointless high score or useless virtual medal).
Well the best way to review this is to not compare it to the last one and I won't. So by itself the intro of course was good, but the rise and fall around the climax seemed lacking. Not bad, just that there could of been more there. The best climax is always built up and resolved in detail, although I will say that the end was appropriate. Overall I will give this a 3.5 (rounded up of course). Just expand the rise and fall this song will be in every newb flash and cliche war movies.
Not too original though, meaning I've heard it before with the whole flute solo. Asian influenced definitely. It's good though don't get me wrong, but it almost sounds incomplete. Like the climax has yet to be reached when its all chaos. This does have the whole war story, but lacks the chaotic climax I was waiting for. The rain could have sounded better (probably because it was synthetic). Overall it was pretty good, like the orchestration, balance was pretty good, and bass line and counter melody (while subtle), definitely worked well.
your absolutely right and i wanted to do more, believe me, this is not the finished piece. FL was simply being an ass with the buffering sooo im workin on that. you won't be disappointed when it's finished, i promise =]
Like the gentle flow, the simple melody and especially the slight dissonance around 1:40. the only thing for me is make the counter melody in the beginning other than that this was pretty good.
Put the counter melody into the beginning...but wouldn't that force the song to go too fast? o.o I 'unno T.T, I will think about it, perhaps it would work best that way.
Thanks for the review and the score...
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